UPDATES 7-8 cap = X+1 9-10 cap = X+2 Added rules for Black Hand vampires and Seraphs Unbanned multi-discipline cards Banned Obeah and Temporis. Allowing all other Bloodlines disciplines as in-clan disciplines only (though am unsure about allowing Melpominee). Sanguinous requires library card text change. Added rules for Advanced vampires TO BE DETERMINED Anarch for 0.5 points, does not count against allowed special abilities Rules for Infernal (particularly with respect to Daimoinon) Allowing more than 2 Black Hand vampires (perhaps with a cost) Whether Unwholesome Bond is broken Whether Choir is broken Whether Temporis should be allowed, with all Temporis vamps being Scarce Whether out-of-clan Bloodlines disciplines should be allowed THE RULES Clan must have a name and sect (can't choose Anarch) All vamps in clan must be of that sect You may have a unique Hunting Ground for your clan, which must also have a name. (Hunting Grounds with the same name will contest!) All vamps must have a unique name (Vamps with the same name will contest!) Keep the names clean, kids! (We do play at public gaming spaces) Clan must have three "in-clan" disciplines, and the set of three must not be the same as that of an official clan A clan may only have one "in-clan" Bloodlines discipline Vampires may not have Obeah or Temporis, though Obeah and Temporis library cards may be used (in the outferior, or perhaps via Vial of Elder Vitae or the like) If Sanguinous is chosen as an in-clan discipline, a Circle must be chosen for that clan (must not be the same city as an official Circle), and all vampires in the clan must belong to that Circle. In addition, all instances of the text "Blood Brother" in your deck's Sanguinous library cards are changed to "vampire of your clan". Flight maybe be purchased as a special ability for 1 point, and does not count towards the number of allowed special abilities. If Flight is chosen, all vampires in the clan must have Flight. No more than two vampires of the same capacity No two vampires may share the exact same discipline spread (For example, AUS POT QUI and AUS POT qui are ok, but not two vamps with AUS POT QUI) No two vampires of 5-cap or less may share the same superior discipline "Out-of-clan" disciplines may not be shared by more than two vampires No two vampires of the same capacity may share the same "out-of-clan" discipline A vampire may only have an "out-of-clan" discipline if it has all three "in-clan" disciplines A vampire must spend more points on "in-clan" disciplines than on "out-of-clan" disciplines No vampire may have a Bloodlines discipline as an "out-of-clan" discipline Vampires get points for disciplines, titles, and specials as follows, where X is the capacity of the vampire: 2-4 cap = X-1 5-6 cap = X 7-8 cap = X+1 9-10 cap = X+2 Disciplines as follows: Basic discipline: 1 point Superior discipline: 2 points Titles as follows: Primogen/Bishop min 6-cap, 0.5 points Prince/Archbishop min 8-cap, 1 point Justicar/Cardinal min 10-cap, 1.5 points Priscus min 8-cap, 1 point "This vampire has 2 votes" min 8-cap, Independent only, 1 point A clan may have only one Justicar or Cardinal A Prince or Archbishop must be of a specific domain. Allowable domains are those of V:EKN Princes, except those of "official" vampires (i.e. no Prince of Boston). The list of domains can be found here: http://206.65.59.246/vtes/calendar/princes.tpl Special abilities as follows: +1 bleed: min 6-cap, 1.5 points (max +1 bleed) +1 strength: min 6-cap, 1.5 points (max +1 strength) +1 intercept: min 9-cap, 1 point (max +1 intercept) +1 stealth: min 9-cap, 2 points (max +1 stealth) +1 strength when in combat with a specific sect: no min, 1 point (may be chosen in addition to +1 strength, above) + 1 bleed when bleeding a specific sect: no min, 1 point (may be chosen in addition to +1 bleed, above) A vampire may have only one special ability (in addition to a title and disciplines), and only one vampire per clan may have each special ability If you have 0.5 points left over, too bad If your clan's sect is Sabbat, then up to two of the vampires in your clan may be Black Hand vampires for free, which does not count towards the number of allowed special abilities. However, if only one vampire in your clan is Black Hand, then that vampire's capacity must be at least 5. If two vampires in your clan are Black Hand, the combined capacity of the two vampires must be at least 10. One Black Hand vampire per clan (min 6-cap) may be a Seraph for 0.5 points, which does not count towards the number of allowed special abilities. Your crypt must contain only vampires from your clan You may have no more than 2 copies of each vampire in your crypt Advanced vampires as follows: - A clan may only have one Advanced vampire - must be a copy of another vampire in your clan - may be up to one capacity higher - must have the same disciplines at at least the same level or higher - may not have the same special ability as the "base" vampire - may have a Merged special ability _or_ title, which may not be the same as the special abiilty or title as those "base" or Advanced special abilities and/or titles. - If the vampire is Independent, the merged text may include Anarch for free, which does not count towards the number of allowed special abilities, and the following title may be included: Baron min 7-cap, 1 point - If the vampire is Sabbat, the merged text may include Black Hand for free, which does not count towards the number of allowed special abilities. - You may have up to two copies of the Advanced vampire and up to two copies of the "base" vampire in your crypt.